![]() How much does Plural Eyes recognize/does it need a certain percentage in order to get a match and sync? When manually syncing, a mistake in playing hasn't been an issue because of multiple takes/only keeping the best parts. In other words, when a band plays (multiple takes) to the recording: they may be off, miss parts and/or play it differently in parts.and the audio characteristics of the live playing, along with the studio version being amplified will be characteristically different than just the studio recording alone (the audio that will be later referenced in the software). With Plural Eyes 3, (along with Sony Vegas Pro 12), does it recognize/sync the takes, even though the characteristics of the "live" version recorded by the camera may be somewhat different than the studio version, or will it still need something like sync beeps as a reference? ![]() ![]() I have shot music videos before, (without Plural Eyes/just Sony Vegas), where I placed sync points/beeps on the studio recording and, during the shoot, played that version out of an amplifier while the band played along.did multiple takes like that and later lined up the beeps in Vegas/effectively syncing all the takes to the actual studio recording/muting the audio recorded from the camera in the final. I asked this in general software with no response, thought to try here. ![]()
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